Component | Translated | Unfinished | Unfinished words | Unfinished characters | Untranslated | Checks | Suggestions | Comments | |
---|---|---|---|---|---|---|---|---|---|
Godot Editor MIT | 0 | 0 | 0 | 0 | 0 | 1 | 50 | ||
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Godot Properties MIT | 0 | 0 | 0 | 0 | 0 | 0 | 2 | ||
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Godot Class Reference MIT | 2% | 20,100 | 525,033 | 3,649,097 | 19,725 | 63 | 0 | 1 | |
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Godot Documentation CC-BY-4.0 | 18% | 19,930 | 399,661 | 2,616,116 | 19,897 | 2,044 | 0 | 2 | |
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Glossary Godot Engine CC-BY-3.0 | 98% | 10 | 14 | 95 | 10 | 0 | 0 | 0 | |
|
Overview
Project website | godotengine.org |
---|---|
Instructions for translators | Thanks for helping with Godot Engine translations! Please make sure to read the detailed instructions that we have for each translation components on: https://docs.godotengine.org/en/latest/contributing/documentation/editor_and_docs_localization.html |
Project maintainers | Akien timothyqiu mhilbrunner |
Translation license | CC-BY-3.0 Godot Engine CC-BY-4.0 Godot Documentation MIT Godot Class Reference Godot Editor Godot Properties |
33 minutes ago
String statistics
Strings percent | Hosted strings | Words percent | Hosted words | Characters percent | Hosted characters | |
---|---|---|---|---|---|---|
Total | 54,428 | 992,910 | 6,700,474 | |||
Translated | 26% | 14,388 | 6% | 68,202 | 6% | 435,166 |
Needs editing | 1% | 408 | 1% | 7,965 | 1% | 56,639 |
Read-only | 1% | 62 | 1% | 77 | 1% | 467 |
Failing checks | 3% | 2,107 | 1% | 14,613 | 1% | 117,603 |
Strings with suggestions | 1% | 1 | 1% | 2 | 1% | 11 |
Untranslated strings | 72% | 39,632 | 92% | 916,743 | 92% | 6,208,669 |
Quick numbers
and previous 30 days
Trends of last 30 days
+2%
Hosted words
+100%
+2%
Hosted strings
+100%
−1%
Translated
+26%
+20%
Contributors
+100%
vgezer
Translation added |
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vgezer
Contributor joined |
Contributor joined
34 minutes ago
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vgezer
Translation added |
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vgezer
Translation added |
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vgezer
Translation changed |
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vgezer
Translation added |
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vgezer
Translation changed |
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vgezer
Contributor joined |
Contributor joined
47 minutes ago
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anonymous
Suggestion added |
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None
Changes committed |
Changes committed
a week ago
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- A constant from the [enum Variant.Type] enumeration, for example [constant TYPE_INT].
- An [Object]-derived class which exists in [ClassDB], for example [Node].
- A [Script] (you can use any class, including inner one).
Unlike the right operand of the [code]is[/code] operator, [param type] can be a non-constant value. The [code]is[/code] operator supports more features (such as typed arrays). Use the operator instead of this method if you do not need dynamic type checking.
Examples:
[codeblock]
print(is_instance_of(a, TYPE_INT))
print(is_instance_of(a, Node))
print(is_instance_of(a, MyClass))
print(is_instance_of(a, MyClass.InnerClass))
[/codeblock]
[b]Note:[/b] If [param value] and/or [param type] are freed objects (see [method @GlobalScope.is_instance_valid]), or [param type] is not one of the above options, this method will raise a runtime error.
See also [method @GlobalScope.typeof], [method type_exists], [method Array.is_same_typed] (and other [Array] methods).
- [enum Variant.Type] numaralandırmasından bir sabit, örneğin [constant TYPE_INT].
- [ClassDB]'de bulunan [Nesne]'den türetilmiş bir sınıf, örneğin: [Düğüm].
- Bir [Betik] (iç sınıf da dahil olmak üzere herhangi bir sınıfı kullanabilirsiniz).
[code]is[/code] operatörünün sağ işlecinden farklı olarak, [param type] sabit olmayan bir değer olabilir. [code]is[/code] operatörü daha fazla özelliği (tipi olan diziler gibi) destekler. Dinamik tür kontrolüne ihtiyacınız yoksa bu yöntem yerine operatörü kullanın.
Örnekler:
[codeblock]
print(is_instance_of(a, TYPE_INT))
print(is_instance_of(a, Düğüm))
print(is_instance_of(a, Sınıfım))
print(is_instance_of(a, Sınıfım.İçSınıf))
[/codeblock]
[b]Not:[/b] [param değeri] ve/veya [param türü] serbest bırakılmış nesnelerse (bkz. [method @GlobalScope.is_instance_valid]) veya [param türü] yukarıdaki seçeneklerden biri değilse, bu yöntem çalışma zamanı hatasına neden olacaktır.
Ayrıca bkz. [method @GlobalScope.typeof], [method type_exists], [method Array.is_same_typed] (ve diğer [Dizi] yöntemleri).